The rocky world of Kygor floats in a pleasant golden zone, a shell of its natural state, but the planet’s inhabitants wouldn’t have it any other way. The Kygorans are so populous that their cities cover the entirety of the landscape and tunnel through the planet’s innards as well.
Two distinct subraces emerged from an evolutionary split in Kygor’s past. Both races are hardy and inventive, but their differences are numerous. They differentiate themselves by the names Kygad and Kyrrov.
Additional Ability Score Bonuses: Your Dexterity score increases by 2.
Size: Kygad are small creatures that stand between 2 and 4 feet tall and weight between 50 and 150 pounds.
Speed: Your base walking speed is 30 feet.
Strong Fingers: Your fingers and toes are made for gripping and holding onto walls. You have a climb speed equal to 30 feet. You also have the ability to deadlock your fingers or feet while climbing, keeping you in that position even while you sleep. A creature has disadvantage on any roll made to dislodge you and you have advantage on any roll made to maintain that position once you deadlock yourself. Deadlocking can be done on your turn and requires no action
The Full Kygad (Kygoran) suite of flavor and abilities will be found in the Spaceships and Starwyrms: Core Sourcebook.