Automatic Rifle: Ballistic weapons like the assault rifle remain popular in the frontier systems of the Nacora Galaxy where plasma weapons aren’t as easily acquired.
- Cost: 1200 cc (credits)
- Weight: 15 lb.
- Range: 200′/800′
- Damage: 1d10 ballistic damage
- Properties: Automatic, Reload (20), Scope, Two-handed
Plasma Pistol: A standard sidearm in the core systems where civilization reigns heavily.
- Cost: 500 cc (credits)
- Weight: 3 lb.
- Range: 60′/180′
- Damage: 1d8 plasma damage
- Properties: Recharge (20)
Shotgun: No matter where you are, sometimes the shotgun is just what you need. Because it doesn’t deal plasma or ballistic damage it actually bypasses most energy barriers!
- Cost: 800 cc (credits)
- Weight: 8 lb.
- Range: 10′/40′
- Damage: 1d10 bludgeoning damage
- Properties: Rampant, Reload (6), Two-Handed
The Full List and Properties of Firearms and other new weapons will be found in the Spaceships and Starwyrms: Core Sourcebook.