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Follower Question Answered

An anonymous Tumblr user asks, "Are melee and ranged combat equally effective in S&S? Because in most settings with guns, not just sci-fi ones, there's always the issue of why are the characters even engaging in melee combat when they could just shoot at their enemies from a safe distance. Does S&S favour ranged combat, … Continue reading Follower Question Answered

Follower Question Answered

An anonymous Tumblr user asks, "Is the setting flexible, as much as (or even more than) D&D usually is? Like, could one easily play a Start Trek-like campaign, or a Firefly inspired one, or an I, Robot mystery type of scenario?" We’ve built the Nacora Galaxy in such a way that gaming tables should be … Continue reading Follower Question Answered

Follower Question Answered

An anonymous Tumblr user asks, "Is there anything akin to a universal translator that may be used in diplomatic settings? Or are individuals who act as translators still preferred?" Everyone’s favorite bugs, the Ix, patented a universal translator called the babel implant upon first reaching the stars. The implants can be expensive, though, so there are lots … Continue reading Follower Question Answered

Spaceships and Starwyrms Preview: Cyber Zombie

The cybertechnology that found its start in Kygor has spread throughout the galaxy, and with it, the horrible truth of what it can do in excess. More Machine the Mortal. A cyber zombie is created when a normal humanoid with biological functions has replaced so much of their body with machinery thattheir biological mind goes … Continue reading Spaceships and Starwyrms Preview: Cyber Zombie

Spaceships and Starwyrms Preview: Drone, Robot

Robots Across the galaxy, many powerful people, organizations, and governments have sought after ways to use technology to improve warfare and security. Rarely is this so defined as where robot are concerned. While there are a number of harmless robots in society that perform various jobs across space stations and on planets, the robots included … Continue reading Spaceships and Starwyrms Preview: Drone, Robot

Spaceships and Starwyrms Preview: Grenade Launcher

What am I going to do with all these grenades? Except pick up my martial weapon and blast them at you! Grenade Launcher (martial weapon) Cost: 3000 creditsRange: 60′/180′Damage: Varies by grenades loadedProperties: Ammunition (Grenade), Bulky 13, Reload (6), Two-Handed  Types of Grenades in S&S: Plasma, Blaze, Liquid Nitrogen, Sonic, Flash, Shrapnel. That’s a lot of grenades. … Continue reading Spaceships and Starwyrms Preview: Grenade Launcher

Spaceships and Starwyrms Preview: Veerux Butcher

Hailing from a galaxy beyond the Nacora, the Veerux are a society of Humans that took to space millennia ago, long before even the Brahvaasch entered the cosmic scene. They moved across multiple galaxies as a massive empire with a cult-like devotion to their religion, emperor, society, and species. It is their belief that Humans … Continue reading Spaceships and Starwyrms Preview: Veerux Butcher

Follower Question Answered

Tumblr user robbieesson asks, "What is the thematic difference between the Oath of Exploration and the Oath of the Unknown?" The Oath of Exploration focuses on just that: exploring! They pride themselves on learning as much as they can, leaving no stone unturned, no nook or cranny undiscovered. They value the sharing of knowledge. The … Continue reading Follower Question Answered

Spaceships and Starwyrms Archetypes

Part of creating something that intertwines with 5th edition is taking the base classes offered there and bringing them to the world of science fiction through the use of new archetypes. There’s nothing wrong with a Thief Rogue or a Battlemaster Fighter making their way through space. Even the Draconic Sorcerer feels right at home … Continue reading Spaceships and Starwyrms Archetypes